Download "RealToon (Pro Anime/Toon Shader)" for FREE. This package is provided for learning purposes or testing before purchase. NOT FOR COMMERCIAL USE.






Details
Latest version: 5.0.13
Latest release date: Feb 4, 2025
Original Unity version: 5.6.0 or higher
About RealToon (Pro Anime/Toon Shader)
An AAA/Advance Anime/Toon Shader to make your characters & objects look as close to real Anime/Cartoon. Other stylized looks are also possible. Ideal for Games, Film/Animations, and Illustrations/Arts.
Render Pipeline Compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
- Built-in: Compatible
- Universal Render Pipeline (URP): Compatible
- High Definition Render Pipeline (HDRP): Compatible
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.0f1 | Compatible | Compatible | Compatible |
2023.1.0f1 | Compatible | Compatible | Compatible |
2022.1.0f1 | Compatible | Compatible | Compatible |
2021.3.20f1 | Compatible | Compatible | Compatible |
2020.3.45f1 | Compatible | Compatible | Compatible |
2019.4.0f1 | Compatible | Compatible | Compatible |
Features
- Perspective Adjustment: Adjust the perspective of your object from default 3D to 2D Toon/Anime.
- Smear Effect: Trail lines or line noise effect when an object moves fast, like in Anime/Toon.
- SDF Mode: SDF shadow, supporting all lights (Point, Spot, Directional, Area lights).
- Smooth Object Normal: Smooth object normal for better or cleaner shading.
- Self Shadow: Adjust size/threshold and hardness without using any texture map.
- Normal Map: Add more details or override object's normal.
- FReflection: Use images/textures as reflection; adjust size and position.
- Outline: Change outline color and width; includes noise/distort outline for sketch style.
- Gloss (Texture) (Custom Gloss): Use images/textures as gloss; choose to follow light position & object rotation.
- ShadowT (Texture): Gradient or flat-based shadow/shade.
- Refraction: Anime/cartoon-style glass, ice, liquid, etc.
- Reduce Shadow: Reduce real-time shadow of an object-material without affecting other parts of the object.
- Screen Space Rim Light: Screen space type rim light for better rim lighting.
- On Object Screen Space Outline: Screen space outline on the shader object.
- DeNorSob Outline: Depth-Normal and Sobel screen space outline.
- RealToon Shader Cache (Tool): Manage RealToon Shaders compiled cache.
- Recursive Rendering: Supported in HDRP.
- DXR/Ray Tracing: Supported in RealToon HDRP version (Reflection, Global Illumination, Shadows).
- DOTS | Hybrid Renderer: Supported in URP and HDRP.
- Linear Blend Skinning/Compute Deformation: Currently supported in URP.
- Lightmap Support: Available in RealToon URP.
- APV/Adaptive Probe Volume: Supported in HDRP 14 and URP 15 or later.
- Near Fade Dithering: Supported in URP and HDRP.
- GPU Resident Drawer Support: Supported in URP 16 and HDRP 16 or later.
- Triplanar Mapping: Supported in URP and HDRP.
- Fully Multi-Lighting: Can also be unlit if needed.
Other Features
- Supports Forward/Forward+ and Deferred Rendering Paths.
- Vertex color support for Outline, Self Shadow, and Smooth Object Normal features.
- Includes effects/post-processing like Sobel outline, screen space outline, and more.
- Fade Transparency with outline and transparent affects shadow.
- Includes RealToon (Lite Version) shaders for mobile or lite type games.
- Includes RealToon (Tessellation Version) shaders.
- RealToon URP and HDRP are SRP Batcher compatible.
- Includes RealToon LWRP Version for Unity 2018 and later versions with LWRP V4.0.0 or later.
- Includes RealToon URP Version for Unity 2020.3.0 and later versions with URP 10 or later.
- Includes RealToon HDRP Version for Unity 2020.2.0 and later versions with HDRP 10 or later.
Use Cases
- Create Anime/Cartoon film and Illustrations/Arts.
- Use it with characters made in VRoid.
- Perfect for VTuber works with or without real-time shadows.
- Can be used in VRChat/VRC.
- Ideal for 2D-type games.
- Includes a simple tool/script for Frame By Frame Rendering for animation & illustration/art use.
- Includes a simple Custom Shadow Resolution tool/script for higher quality shadows.
Additional Notes
- Use Directional Light and Point & Spot lights or multiple lights simultaneously while maintaining anime/cartoon-style shadow color and brightness.
- Fully colored shadows with maintained light falloff.
- Fog affects outline.
- Can use baked/real-time reflections.
- Can use patterned textures for manga/comics-like shadows.
Demos
- Demo #1: On Character Use & Lights [Web Browser View]
- Demo #2: On Scene Gameplay (PC/Mac/Linux Builds)
Videos
- Video Demos: Available for updates and previews.
- Video Tutorials: Available for learning.
- Image Render Gallery: Still image renders available.
Contact Information
- Website: Visit the official website for more information.
- Forum: Join the forum for discussions and support.
- Email: For direct inquiries or support requests.
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