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RealToon (Pro Anime/Toon Shader) v5.0.13 (Latest version) - Free Download

An Pro/Advance Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon. Other Stylized look are also possible. (For
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An Pro/Advance Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon. Other Stylized look are also possible. (For Games, Film/Animations & Illustrations/Arts)

Download "RealToon (Pro Anime/Toon Shader)" for FREE. This package is provided for learning purposes or testing before purchase. NOT FOR COMMERCIAL USE.

Details

Latest version: 5.0.13

Latest release date: Feb 4, 2025

Original Unity version: 5.6.0 or higher

About RealToon (Pro Anime/Toon Shader)

An AAA/Advance Anime/Toon Shader to make your characters & objects look as close to real Anime/Cartoon. Other stylized looks are also possible. Ideal for Games, Film/Animations, and Illustrations/Arts.

Render Pipeline Compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

  • Built-in: Compatible
  • Universal Render Pipeline (URP): Compatible
  • High Definition Render Pipeline (HDRP): Compatible
Unity Version Built-in URP HDRP
6000.0.0f1 Compatible Compatible Compatible
2023.1.0f1 Compatible Compatible Compatible
2022.1.0f1 Compatible Compatible Compatible
2021.3.20f1 Compatible Compatible Compatible
2020.3.45f1 Compatible Compatible Compatible
2019.4.0f1 Compatible Compatible Compatible

Features

  • Perspective Adjustment: Adjust the perspective of your object from default 3D to 2D Toon/Anime.
  • Smear Effect: Trail lines or line noise effect when an object moves fast, like in Anime/Toon.
  • SDF Mode: SDF shadow, supporting all lights (Point, Spot, Directional, Area lights).
  • Smooth Object Normal: Smooth object normal for better or cleaner shading.
  • Self Shadow: Adjust size/threshold and hardness without using any texture map.
  • Normal Map: Add more details or override object's normal.
  • FReflection: Use images/textures as reflection; adjust size and position.
  • Outline: Change outline color and width; includes noise/distort outline for sketch style.
  • Gloss (Texture) (Custom Gloss): Use images/textures as gloss; choose to follow light position & object rotation.
  • ShadowT (Texture): Gradient or flat-based shadow/shade.
  • Refraction: Anime/cartoon-style glass, ice, liquid, etc.
  • Reduce Shadow: Reduce real-time shadow of an object-material without affecting other parts of the object.
  • Screen Space Rim Light: Screen space type rim light for better rim lighting.
  • On Object Screen Space Outline: Screen space outline on the shader object.
  • DeNorSob Outline: Depth-Normal and Sobel screen space outline.
  • RealToon Shader Cache (Tool): Manage RealToon Shaders compiled cache.
  • Recursive Rendering: Supported in HDRP.
  • DXR/Ray Tracing: Supported in RealToon HDRP version (Reflection, Global Illumination, Shadows).
  • DOTS | Hybrid Renderer: Supported in URP and HDRP.
  • Linear Blend Skinning/Compute Deformation: Currently supported in URP.
  • Lightmap Support: Available in RealToon URP.
  • APV/Adaptive Probe Volume: Supported in HDRP 14 and URP 15 or later.
  • Near Fade Dithering: Supported in URP and HDRP.
  • GPU Resident Drawer Support: Supported in URP 16 and HDRP 16 or later.
  • Triplanar Mapping: Supported in URP and HDRP.
  • Fully Multi-Lighting: Can also be unlit if needed.

Other Features

  • Supports Forward/Forward+ and Deferred Rendering Paths.
  • Vertex color support for Outline, Self Shadow, and Smooth Object Normal features.
  • Includes effects/post-processing like Sobel outline, screen space outline, and more.
  • Fade Transparency with outline and transparent affects shadow.
  • Includes RealToon (Lite Version) shaders for mobile or lite type games.
  • Includes RealToon (Tessellation Version) shaders.
  • RealToon URP and HDRP are SRP Batcher compatible.
  • Includes RealToon LWRP Version for Unity 2018 and later versions with LWRP V4.0.0 or later.
  • Includes RealToon URP Version for Unity 2020.3.0 and later versions with URP 10 or later.
  • Includes RealToon HDRP Version for Unity 2020.2.0 and later versions with HDRP 10 or later.

Use Cases

  • Create Anime/Cartoon film and Illustrations/Arts.
  • Use it with characters made in VRoid.
  • Perfect for VTuber works with or without real-time shadows.
  • Can be used in VRChat/VRC.
  • Ideal for 2D-type games.
  • Includes a simple tool/script for Frame By Frame Rendering for animation & illustration/art use.
  • Includes a simple Custom Shadow Resolution tool/script for higher quality shadows.

Additional Notes

  • Use Directional Light and Point & Spot lights or multiple lights simultaneously while maintaining anime/cartoon-style shadow color and brightness.
  • Fully colored shadows with maintained light falloff.
  • Fog affects outline.
  • Can use baked/real-time reflections.
  • Can use patterned textures for manga/comics-like shadows.

Demos

  • Demo #1: On Character Use & Lights [Web Browser View]
  • Demo #2: On Scene Gameplay (PC/Mac/Linux Builds)

Videos

  • Video Demos: Available for updates and previews.
  • Video Tutorials: Available for learning.
  • Image Render Gallery: Still image renders available.

Contact Information

  • Website: Visit the official website for more information.
  • Forum: Join the forum for discussions and support.
  • Email: For direct inquiries or support requests.

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