RayFire for Unity v1.86 (Aug 2, 2025) -- Download - Unity Assets free

RayFire for Unity v1.86 (Aug 2, 2025) -- Download

RayFire is an advanced destruction plugin that allows you to infinitely fracture, demolish, slice 3D Objects - both at runtime or in the editor.
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<a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=RayFire&bbid=3171538261329614101&bpid=6263609437285084126" data-preview>RayFire</a> is an advanced <a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=Unity+destruction+plugin&bbid=3171538261329614101&bpid=6263609437285084126" data-preview>destruction plugin</a> that allows you to infinitely <a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=fracture+Unity&bbid=3171538261329614101&bpid=6263609437285084126" data-preview>fracture</a>, <a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=demolish+Unity&bbid=3171538261329614101&bpid=6263609437285084126" data-preview>demolish</a>, slice 3D Objects - both at runtime or in the editor.
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RayFire for Unity

  • File Size: 99.8 MB
  • Latest Version: 1.86
  • Latest Release Date: Aug 2, 2025
  • Original Unity Version: 2021.3.45
  • Price: €174.81 (Taxes/VAT calculated at checkout)

Description

RayFire for Unity is an advanced destruction plugin that enables infinite fracturing, demolition, and slicing of 3D objects, both at runtime and in the editor. It offers dynamic simulation control with features like activation, clustering, and damage, allowing you to shoot, explode, and apply complex forces. Simulations can be recorded in the editor and played back at runtime. Supports multiple platforms (Windows, Mac OS X, Linux, iOS, Android) and is compatible with Built-in, URP, and HDRP pipelines in Unity 2021.3.45. Includes a YouTube playlist, Unity forum page, and Discord channel for support. Covered by the Unity Refund Policy.

[](https://assetstore.unity.com/packages/tools/game-toolkits/rayfire-for-unity-148690)

Compatibility

Built-in

Compatible (Unity 2021.3.45)

URP

Compatible (Unity 2021.3.45)

HDRP

Compatible (Unity 2021.3.45)

Additional Info: Compatible with Built-in, URP, and HDRP pipelines in Unity 2021.3.45. Supports multiple platforms (Windows, Mac OS X, Linux, iOS, Android). Does not use Unity’s Advanced Mesh API (developed for Unity 2017). No external dependencies required.

[](https://assetstore.unity.com/packages/tools/game-toolkits/rayfire-for-unity-148690)[](https://discussions.unity.com/t/released-rayfire-for-unity-runtime-demolition-and-fragmentation-plugin/742490?page=27)

Features

  • Infinite fracturing, demolition, and slicing of 3D objects at runtime or in editor
  • Simulation types: Dynamic, Sleeping, Inactive, Kinematic
  • Object types: Mesh, Nested Cluster, Connected Cluster
  • Demolition types: Runtime, Reference Swap, Precache, Prefragment
  • Fragment types: Voronoi, Splinters, Slabs, Radial, Hexagon, Custom, Slice, Tetrahedron, Bricks, Voxels
  • Forces: Bomb, Wind, Vortex
  • Helper components: Connectivity, Gun, Blade, Debris & Dust, Activator, Combine, Recorder, Snapshot
  • Features: Collapse, Runtime Caching, Multi-Material Fragmentation, Reset & Reuse, Export to Unity Asset
  • Compatible with Built-in, URP, and HDRP (Unity 2021.3.45)
  • Supports Windows, Mac OS X, Linux, iOS, Android
  • Includes YouTube playlist, Unity forum, and Discord support
  • No external dependencies required

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