🚀 New assets are coming soon! Check out the full list here: 📋 See Asset List

Behavior Designer Pro DOTS Powered Behavior Trees v2.0.8 - Free Download

Behavior Designer Pro is the definitive behaviour tree solution for both your GameObject and Entity-based workflow.
Please wait 0 seconds...
Scroll Down and click on Go to Link for destination
Congrats! Link is Generated
Behavior Designer Pro is the definitive behaviour tree solution for both your GameObject and Entity-based workflow.

Behavior Designer Pro - DOTS Powered Behavior Trees

  • File Size: 70.4 MB
  • Latest Version: 2.0.13
  • Latest Release Date: Jul 15, 2025
  • Original Unity Version: 2022.3.11
  • Price: $72.50 (Discounted from $145, Taxes/VAT calculated at checkout)

Description

Behavior Designer Pro - DOTS Powered Behavior Trees is a AAA-quality solution for creating scalable, performant AI using behavior trees in Unity. Leveraging the DOTS architecture, it supports GameObject and Entity workflows in 2D and 3D projects. With a visual editor, real-time debugger, and extensive API, it’s ideal for enemy AI, companions, crowd simulations, and more. Includes 15+ sample scenes and integrates with tools like A* Pathfinding Project and Ultimate Character Controller. Covered by the Unity Refund Policy.

Compatibility

Built-in

Compatible (Unity 2022.3.11f1)

URP

Compatible (Unity 2022.3.11f1)

HDRP

Compatible (Unity 2022.3.11f1)

Additional Info: Compatible with Built-in, URP, and HDRP render pipelines in Unity 2022.3.11f1. Supports GameObject and Entity workflows in 2D and 3D environments, with performance optimizations via DOTS architecture. Integrates with multiple third-party tools for enhanced functionality.

Features

  • Built on DOTS for high-performance AI processing
  • Supports GameObject, Entity, and Hybrid workflows
  • Visual Editor for intuitive node-based AI design
  • Visual Debugger with real-time insights and breakpoints
  • Extensive API for custom coding
  • Zero allocations after startup for performance-critical projects
  • Utility Theory for dynamic task evaluation
  • Conditional Aborts for environment-based decisions
  • Shared Variables for task communication
  • Event System for trigger-based responses
  • Save/Load support for persistent AI states
  • Fast Delegates for code reuse
  • Extensible Editor for custom node types
  • 15+ sample scenes for quick prototyping
  • Integrations with A* Pathfinding Project, Ultimate Character Controller, and more
  • Add-ons: Formations, Movement, Tactical, and Senses Packs (separate purchase)

Go VIP. Get Everything.

Unlock our entire library of premium Unity assets instantly with a single membership.

🔓 View Membership Plans

Or Get it Free

💖 Support the creator by donating, buying a membership, or exchanging assets! 💖
00:30

Post a Comment

Cookie Consent
We serve cookies on this site to analyze traffic, remember your preferences, and optimize your experience.
Oops!
It seems there is something wrong with your internet connection. Please connect to the internet and start browsing again.
AdBlock Detected!
We have detected that you are using adblocking plugin in your browser.
The revenue we earn by the advertisements is used to manage this website, we request you to whitelist our website in your adblocking plugin.
Site is Blocked
Sorry! This site is not available in your country.