Prefab World Builder
- File Size: 3.2 MB
- Latest Version: 4.8.1
- Latest Release Date: Jul 30, 2025
- Original Unity Version: 2021.3.45
- Price: $59.99 (Taxes/VAT calculated at checkout)
Description
Prefab World Builder is a comprehensive Unity toolset for efficient level design and prop placement, streamlining the creation of modular environments. It offers a variety of tools, including Pin, Brush, Gravity, Line, Shape, and Tiling for prop placement, alongside selection, grid, and snapping tools for precise editing. Running entirely in the Unity Editor, it ensures no scripts or assets are included in builds, with full source code access. Compatible with Unity 2021.3.45f1 across Built-in, URP, and HDRP pipelines, it includes documentation, a support forum, and Discord support. Covered by the Unity Refund Policy.
Compatibility
Built-in
Compatible (Unity 2021.3.45f1)
URP
Compatible (Unity 2021.3.45f1)
HDRP
Compatible (Unity 2021.3.45f1)
Additional Info: Compatible with Built-in, URP, and HDRP render pipelines in Unity 2021.3.45f1. Runs entirely in the Unity Editor, ensuring no runtime overhead. No external dependencies required.
Features
- Floor Tool for creating tiled floors in a grid pattern
- Wall Tool for generating aligned walls along a grid
- Pin Tool for precise single-object placement with rotation and scaling
- Brush Tool for scattering large amounts of foliage, rocks, or trees
- Gravity Tool for physics-based, natural-looking object placement
- Line Tool for placing objects along a Bezier path (e.g., fences)
- Shape Tool for arranging objects in circles, triangles, squares, or polygons
- Tiling Tool for grid-based floor and wall creation
- Replacer Tool for swapping objects with selected prefabs
- Eraser Tool for removing objects like a drawing editor
- Selection Tool with enhanced transform controls for scaling and rotation
- Circle Select Tool for efficient object selection in a circular area
- Extrude Tool for creating directional copies of selected objects
- Mirror Tool for generating mirrored copies of objects
- Grid and Snapping Tools for precise modular environment building
- Palette Picker for switching brushes by selecting scene objects
- Thumbnail Editor for customizing prefab thumbnail appearance
- Runs entirely in the Unity Editor with no build overhead
- Full source code access for customization
- Documentation, support forum, and Discord server for assistance
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